Tag: Gaming

  • Comparing Interaction Toolkits for VR in Unity: XRI, Oculus Integration, and VRTK

    Comparing Interaction Toolkits for VR in Unity: XRI, Oculus Integration, and VRTK

    Introduction Virtual Reality (VR) is a rapidly evolving technology that has made significant strides in transforming how we interact with digital environments across a variety of industries, including gaming, education, healthcare, military training, and architecture. The continued growth and adoption of VR technologies emphasize the importance of creating immersive and interactive experiences, driving advancements in…

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  • How to Access a Browser While in Virtual Reality and Why You Would Need To

    How to Access a Browser While in Virtual Reality and Why You Would Need To

    Introduction Virtual reality (VR) technology has come a long way in recent years, offering immersive experiences for gaming, education, and various professional applications. With the increasing adoption of VR headsets, users are seeking ways to enhance their virtual experiences by integrating common tasks, such as web browsing, within the VR environment. Accessing a web browser…

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  • What Exactly Are Game Mechanics

    What Exactly Are Game Mechanics

    There are many definitions floating around of what game mechanics are. We have been discussing it along with game studies in our class the last few weeks and it strikes me as an important part of game design. A simple definition I found was “Game mechanics help provide gameplay by providing a construct of methods or rules…

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  • Review – PRY By Tender Claws

    Review – PRY By Tender Claws

    Since starting my studies in Digital humanities I have been shown a lot of fascinating projects and tools in the realm of DH. One area that caught my attention last year was interactive stories. We were shown digital stories like Bear 71, Rome and S (an interactive book by Doug Dorst and JJ Abrams) which I…

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  • Where Do We Go From Here?

    Where Do We Go From Here?

    I have come to the conclusion that a focus on creating some sort of interactive stories that connects my arts minor and my other interests is the best way forward. To tell a story about the history of Shinto religion using Music, Games, Art and Technology is my goal.        Things to ponder My…

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  • How mainstream games incorporate education into their games

    How mainstream games incorporate education into their games

    As an avid gamer I have been immersed in some great stories through video games. I have played on nearly every console since the first nintendo console was released in the mid-eighties. While back then the games were pretty basic, they told good stories and I would like to believe I learned something from them…

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